Iria Campo Rey

HELLO, I AM

Product Manager & Education Consultant

I believe critical thinking in education to be what fuels human capital.

BASED IN NY

I design learning technologies and curriculum that cultivates critical minds. Grounded in metacognition and constructionist learning theory, my approach treats technology, and increasingly AI, as a collaborator in learning design. 

RTVE Debate - The role of Education in curating today’s media and media professionals.

I focus on creating systems where challenge and friction are intentional, because meaningful learning happens when users actively struggle, reflect, and iterate.

Areas of expertise

About me

I believe that critical thinking and education are fundamental drivers of human capital. Guided by this belief, I am transitioning my background in project management and European policy into the technical and academic field of Cognitive Science.

I currently serve as a Product Manager for an educational video game being developed at the Games Research Lab, where I work at the intersection of learning science, game design, and product strategy. Alongside this role, I am developing several additional projects, including a children’s book that introduces coding and electronics through e-textiles, my master’s thesis, and a design paper for an immersive, role-playing language-learning game I will be developing outside of the university. I am also working on a book titled EdTech Today: Designing for Powerful Ideas, which brings together insights from developers, scholars, policymakers, and educators to surface the design intentions behind educational technology and foster more inclusive, accessible conversations around innovation in learning.

I am determined to contribute meaningfully to the educational technology industry by combining my policy and design experience, my academic training in cognitive science, and a strong commitment to building thoughtful, human-centered tools that expand access to high-quality education.